Working on Key Animation Skills

I have recently been spending time working on more key skills such as lip syncing, as well as ‘turning’ a character whilst walking. Whilst I feel slightly more confident in lip syncing, and have learnt to rely more on a smaller range of shapes so as not to emphasize every syllable, I still feel that I can improve jaw movement in 2d animated characters. I am spending more time with 3D software in order to familiarise myself with maya and blender. I find Maya more intuitive having used it for slightly longer, although will likely spend more time using blender going forward as it is free to use after graduation. Going forward, I am enthusiastic to learn to lipsync an animated character in maya, and also to learn how to move 4 legged characters in 3D.

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