I have found whilst working on the animatic that I find it really difficult to imagine the backgrounds in the correct perspective as I move through scenes. I am also struggling with camera work in the film, and am finding difficult angles a struggle to board out.
My solution to this has been to build sets in Maya, so that I can see the shots from different angles in basic shapes. This also means that in a later scene, when OWNER is walking through a city, I can show a camera pan and track through the city setting in 2D by rotoscoping over a 3D built model city. This is quite a long-winded approach, but I’m hoping that it will add an extra layer of believability into the world of FISH, and disorientation when needed in the story.